description
Run fine, but when I play with the map for a while (say click on pin in WPFVEMapSample.VS2010, then zoom in/out with mouse, then click close (using standard windows close icon (top right)), I get cross thread error on this line
if (d3dImage.IsFrontBufferAvailable && veSurface != IntPtr.Zero)
in VEmap.cs Here is link to screenshot : http://dl.dropbox.com/u/2600965/Blogposts/2012/InfoStratError.png
I think this may just need protected by Dispatcher.CheckAccess(), you probably know best.